//
//  ClientState.h
//  Maze1
//
//  Created by student on 11/14/11.
//  Copyright 2011 tina. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "SimpleAudioEngine.h"

@interface ClientState : NSObject{
    Boolean soundon;
    Boolean noticeon;
}
+(ClientState*)sharedClientState;
- (id)init;
-(void)changeSound;
-(void)changeNotice;
@property (readwrite) Boolean soundon;
@property (readwrite) Boolean noticeon;
@end
